Wednesday, November 7, 2012

9 Area Level

Rough Top Down & Flow

Refined Top Down & Legend

  We are tasked with creating a level document that encompasses a level with 9 areas. I decided to go with a side scroller dungeon crawl. I want the player to be interested by the amount of depth in the levels. The world dangers that you encounter will hinder your progress through the level, and they must be overcome by different methods. You start in a tavern and make your way through a system of dungeon areas and eventually end up on a floating platform where you move onto the next level.

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